点评:We attempted both these rooms a few months apart, and had a great experience at both.
We arrived at a random pub and were given a cute robot to hold on to whilst we waited for our GM... And then the fun started! Dr Mya Tosis was in character the entire time as he brought us into the retro-futuristic Bewilder Box universe and explained how we needed to find a missing doctor and his research.
The set design for The Bewilder Box Initiative was great and there was plenty of novel and clever puzzles for us to whizz through. It was a great challenge, thoroughly enjoyed!
We returned a few months later to tackle Judgement D.A.V.E as our 100th Escape Room - what a milestone! This time we were greeted by an enthusiastic and delightfully scatty scientist who briefed us on our mission: stop the rogue AI. Full marks for hosting - the in‑character introduction was brilliant, and the debrief at the end was just as satisfying.
The sci-fi theme was expertly done: the spaces were small but cleverly used, and each area felt distinct from the next. The clue mechanic was the sarcastic AI assistant D.A.V.E, judging us from the corner of the room. The other AI, MASTERNET 9000, is the one we have been briefed to stop. I enjoyed having to make a final decision about whether to shut him down or set him free. Many escape rooms lack a satisfying denouement, but not this one.
The puzzles were fantastic, with not a padlock in sight (not that I mind a padlock). As a team of two, there was a lot to get through, but we were able to split up and tackle a series of clear yet challenging puzzles. A real strength of this game is how the puzzles encourage you to interact with the set in immersive, playful ways - a perfect example of theme and gameplay working seamlessly together.
In summary, Judgement D.A.V.E. delivers great hosting, great theming, great puzzles, and great humour too.
General Public Score: 5/5
Escape Enthusiast Score (Bewilder Box Initiative): 4/5
Escape Enthusiast Score (Judgement D.A.V.E): 6/5!
翻译:我们先后两次体验了这两间密室,两次体验都非常愉快。
我们随机走进一家酒馆,在等待游戏主持人到来时,工作人员递给我们一个可爱的机器人让我们拿着……接着,乐趣就开始了!迈亚·托西斯博士始终保持着角色设定,他带我们进入了那个充满复古未来风格的“Bewilder Box”世界,并向我们说明了如何找到失踪的博士及其研究成果。《The Bewilder Box Initiative》的场景设计相当出色,我们遭遇了许多新颖且巧妙的谜题需要破解。这真是一场极具挑战性的体验,我们乐在其中!
几个月后,我们又前来挑战“Judgement D.A.V.E”,以此作为我们的第100间密室逃脱游戏——真是个里程碑式的成就!这次接待我们的是一位热情洋溢却又迷迷糊糊的科学家,他向我们说明了任务内容:阻止失控的人工智能。整个接待流程堪称完美——那种完全贴合角色设定的介绍方式实在太棒了。最后的总结环节同样令人满意。
科幻主题的呈现堪称出色:空间虽小,但利用得十分巧妙,每个区域都各具特色。线索的提供者则是那个爱挖苦人的人工智能助手D.A.V.E,它从房间的角落里对我们评头论足。另一个人工智能MASTERNET 9000正是我们需要阻止的对象。最后还需要决定是否要将其关闭或放它自由,这一环节让我乐在其中。很多密室逃脱游戏都缺乏令人满意的结局,但这个游戏却并非如此。这些谜题相当出色,整个游戏过程中连一把挂锁都没出现(其实我对挂锁也并无意见)。作为两人一组的玩家,我们有很多谜题需要解开;不过我们能够分开行动,逐一解决那些既清晰明了又颇具挑战性的谜题。这款游戏的突出优点在于:它能促使玩家以沉浸式且富有趣味性的方式与游戏场景互动——这正是主题设定与游戏玩法完美结合的典范。
总而言之,《Judgement D.A.V.E.》提供了出色的引导体验、出色的主题呈现以及极为出色的谜题设计。而且幽默感也十足。
大众评分:5/5
密室逃脱爱好者评分(Bewilder Box计划):4/5
密室逃脱爱好者评分(Judgement D.A.V.E):6/5!